easyx_framework
V1.0.0
基于easyx的c++游戏框架
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这里是所有函数, 及指向其所属类的链接:
- i -
idlestatus() :
idlestatus
inc() :
Perlin
Indentity() :
Transform
Init() :
Animated
,
AnimEdge
,
Engine
,
FSM
,
SeedUI
Initialize() :
AudioManager
,
ColliderManager
,
Configurator
,
LevelManager
,
ResourceManager
Input() :
World
InputFile() :
FileManager
Insert() :
Collider
insert() :
Animator
instance() :
AudioManager
,
Configurator
,
LevelManager
,
Log
,
ResourceManager
Intersects() :
Rect
IsAudio() :
ResourceManager
IsBinded() :
UniCastDelegate< R, Args >
IsCollisionsEmpty() :
Collider
IsMouseButtonClick() :
InputComponent
IsMouseClick() :
Controller
IsMouseOn() :
Image
IsMouseOver() :
BoxCollider
,
CircleCollider
,
Collider
IsMousePressed() :
Button
IsUnconditional() :
AnimEdge
isUnderCursor() :
Widget
IsWave() :
ImageInterface
制作者
1.12.0