easyx_framework
V1.0.0
基于easyx的c++游戏框架
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这里列出了所有类成员,并附带类的详细说明:
- r -
radius :
CircleCollider
,
Particle
radius_ini :
CircleCollider
RainProducer() :
RainProducer
RandInt() :
Math
random :
AudioManager
RandPerc() :
Math
RandReal() :
Math
ReadFile() :
FileManager
ReadyToPlant() :
SeedUI
rec_pos :
Collider
Recover() :
Sprite
recoverTimerHandle :
Sprite
Rect() :
Rect
RefreshLevel() :
LevelManager
RegisterComponent() :
Object
RegisterStatus() :
FSM
Remove() :
AudioManager
,
CollisionDelegate
,
MultiCastDelegate< Args >
,
Panel
RemoveFilter() :
ImageInterface
RemoveFolder() :
FileManager
RemoveFromViewport() :
UserInterface
RemoveStatus() :
FSM
Render() :
Bar
,
Image
,
LayerInterface
,
Particle
,
SpriteRenderer
,
Text
,
Widget
,
World
render :
Animated
renderer :
BaseBullet
,
BasePlant
,
BaseZomble
,
Sprite
,
Sun
rendererAttached :
Animator
repeat :
AudioManager
,
Perlin
ReSet() :
Timer
ResourceManager() :
ResourceManager
resourcePool :
World
RestrictVelocity() :
RigidBody
Resume() :
AudioManager
,
AudioPlayer
right :
Rect
rigidAttached :
Collider
RigidBody :
Collider
rigidbody :
Sun
,
sun
root :
FSM
,
Object
,
UserInterface
RotateImage() :
ImageInterface
RotateVector() :
Vector2D
rotation :
Transform
row :
Characters
,
GridPanel
Run() :
Engine
制作者
1.12.0