按键映射需要的信息. 更多...
#include <InputComponent.h>
Public 属性 | |
| std::function< void()> | fun |
| InputType | TYPE = InputType::Pressed |
| bool | isPressed = false |
| float | lastTime = 0 |
按键映射需要的信息.
| std::function<void()> KeyBindInfo::fun |
| bool KeyBindInfo::isPressed = false |
| float KeyBindInfo::lastTime = 0 |
| InputType KeyBindInfo::TYPE = InputType::Pressed |