easyx_framework V1.0.0
基于easyx的c++游戏框架
 
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NormalZomble 成员列表

成员的完整列表,这些成员属于 NormalZomble,包括所有继承而来的类成员

AddPosition(const Vector2D &pos)Objectinline
AddRotation(float rot)Objectinline
aniBaseZombleprotected
AttachTo(Object *par)Object
base()baseinline
BaseZomble()BaseZomble
BeginPlay()BaseZomblevirtual
Blink(float duration=0.2f, COLORREF col=BLACK, int level=60)Sprite
blinkFillterSpriteprivate
blinkFlagSpriteprivate
bloodBaseZombleprotected
boxBaseZombleprotected
childrenObjectprivate
componentsObjectprivate
components_iterObjectprivate
ConstructComponent()Objectinline
deltaTimeSpriteprivate
Destroy()Object
DetachForm(Object *par)Object
dieBaseZombleprotected
DrawDebugPosition() constObjectvirtual
eatBaseZombleprotected
eatEventNormalZombleprivate
eatingPlantBaseZombleprotected
EndOverlap(Collider *overlapcomponentself, Collider *othercomponent, Object *otherobject)BaseZomble
EndPlay()Objectvirtual
fsmBaseZombleprotected
GetComponentByClass()Objectinline
GetDamage(float damage)BaseZomble
GetLocalPosition() constObjectinline
GetLocalRotation() constObjectinline
GetLocalScale() constObjectinline
GetName() constbaseinline
GetWorldPosition() constObject
GetWorldRotation() constObject
GetWorldScale() constObject
IsBlinkingSpriteprivate
LoadSprite(std::string)Sprite
namebaseprivate
NormalZomble()NormalZomble
Object()Objectinline
OnOverlap(Collider *overlapcomponentself, Collider *othercomponent, Object *otherobject)BaseZomble
OverlapPlantsBaseZombleprotected
parentObjectprivate
Recover()Spriteprivate
recoverTimerHandleSpriteprivate
RegisterComponent(Component *pCom)Objectinline
rendererBaseZombleprotected
rootObjectprotected
SetLocalPosition(const Vector2D &pos)Objectinline
SetLocalRotation(float rot)Objectinline
SetLocalScale(const Vector2D &scale)Objectinline
SetName(const std::string &name)baseinline
SetRootComponent(SceneComponent *newroot)Object
speedBaseZombleprotected
Sprite()Sprite
tagbaseprivatestatic
transistionLevelSpriteprivate
transistionSpeedSpriteprivate
UnregisterComponent(Component *pCom)Objectinline
Update(float deltaTime) overrideBaseZomblevirtual
walkBaseZombleprotected
~base()baseinlinevirtual
~Object()Objectinline