easyx_framework V1.0.0
基于easyx的c++游戏框架
 
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Camera 成员列表

成员的完整列表,这些成员属于 Camera,包括所有继承而来的类成员

Activate()Componentvirtual
AddPosition(const Vector2D &pos)SceneComponentinline
AddRotation(float rot)SceneComponentinline
AttachTo(SceneComponent *par)SceneComponent
base()baseinline
BeginPlay() overrideCameravirtual
bIsEnabledComponentprotected
BoxCollider classCamerafriend
Calculate()Cameraprivate
Camera()Camerainline
camera_virtualCameraprivate
childrenSceneComponentprivate
controlAttachedCameraprivate
Controller classCamerafriend
Deactivate()Componentvirtual
Destruct()SceneComponentvirtual
DetachForm(SceneComponent *par)SceneComponent
distanceThresholdCameraprivate
EndPlay() overrideSceneComponentinlinevirtual
frameCameraprivate
GetCameraPosition()Camerainline
GetLocalPosition() constSceneComponentinline
GetLocalRotation() constSceneComponentinline
GetLocalScale() constSceneComponentinline
GetName() constbaseinline
GetOwner() constComponentinline
GetSpringArmLength()Camerainline
GetWorldPosition() constSceneComponent
GetWorldRotation() constSceneComponent
GetWorldScale() constSceneComponent
Lerp(Vector2D start, Vector2D end, float t)Cameraprivate
Lerp(float start, float end, float t)Cameraprivate
namebaseprivate
Object::DrawDebugPosition() constCamerafriend
parentSceneComponentprotected
Particle classCamerafriend
pOwnerComponentprotected
process_Destruct()SceneComponentprotected
SetDistanceThreshold(float threshold)Camera
SetLocalPosition(const Vector2D &pos)SceneComponentinline
SetLocalRotation(float rot)SceneComponentinline
SetLocalScale(const Vector2D &scale)SceneComponentinline
SetMainCamera()Camera
SetName(const std::string &name)baseinline
SetOwner(class Object *owner)Componentinline
SetRectFrame(const Rect &frame)Camera
SetSmoothness(short smooth)Camera
SetSpringArmLength(float length)Camera
ShakeCamera(float indensity, int decay=5)Camera
shakeCenterCameraprivate
shakeDecayCameraprivate
shakeFlagCameraprivate
ShakeIndensityCameraprivate
shakeSpeedCameraprivate
SmoothnessCameraprivate
smoothnessForSpringArmCameraprivate
SmoothStep(float x)Cameraprivate
springArmLengthCameraprivate
springArmLength_virtualCameraprivate
SpriteRenderer classCamerafriend
tagbaseprivatestatic
transformSceneComponentprivate
Update(float deltaTime) overrideSceneComponentinlinevirtual
World classCamerafriend
~base()baseinlinevirtual
~Camera()Camerainline