easyx_framework V1.0.0
基于easyx的c++游戏框架
 
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AudioPlayer 成员列表

成员的完整列表,这些成员属于 AudioPlayer,包括所有继承而来的类成员

Activate()Componentvirtual
AddPosition(const Vector2D &pos)SceneComponentinline
AddRotation(float rot)SceneComponentinline
AttachTo(SceneComponent *par)SceneComponent
base()baseinline
BeginPlay() overrideSceneComponentinlinevirtual
bIsEnabledComponentprotected
bSpacialAudioPlayerprivate
bVolumeAudioPlayerprivate
childrenSceneComponentprivate
Close(std::string name)AudioPlayer
currentVolAudioPlayerprivate
Deactivate()Componentvirtual
Destruct()SceneComponentvirtual
DetachForm(SceneComponent *par)SceneComponent
EndPlay() overrideSceneComponentinlinevirtual
GetLocalPosition() constSceneComponentinline
GetLocalRotation() constSceneComponentinline
GetLocalScale() constSceneComponentinline
GetName() constbaseinline
GetOwner() constComponentinline
GetWorldPosition() constSceneComponent
GetWorldRotation() constSceneComponent
GetWorldScale() constSceneComponent
innerRadiusAudioPlayerprivate
namebaseprivate
outerRadiusAudioPlayerprivate
parentSceneComponentprotected
pathsAudioPlayerprivate
Pause(std::string name)AudioPlayer
Play(std::string name, bool repeat=false)AudioPlayer
pOwnerComponentprotected
process_Destruct()SceneComponentprotected
Resume(std::string name)AudioPlayer
SetLocalPosition(const Vector2D &pos)SceneComponentinline
SetLocalRotation(float rot)SceneComponentinline
SetLocalScale(const Vector2D &scale)SceneComponentinline
SetName(const std::string &name)baseinline
SetOwner(class Object *owner)Componentinline
SetRadius(float inner, float outer)AudioPlayerinline
SetSpacial(bool spacial)AudioPlayerinline
SetVolume(int vol)AudioPlayer
Stop(std::string name)AudioPlayer
tagbaseprivatestatic
transformSceneComponentprivate
Update(float deltaTime) overrideAudioPlayervirtual
volumeAudioPlayerprivate
~AudioPlayer()AudioPlayervirtual
~base()baseinlinevirtual